StrategyRPG/Johnmagotchi/Core/InputManager/inputMaps/InputMapMenu.cs
2026-08-15 12:07:35 -05:00

35 lines
1.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace TibzGame.Core.Inputs
{
public class InputMapMenu
{
public ButtonPress confirm;
public ButtonPress cancel;
public ButtonPress special1;
public ButtonPress special2;
public ButtonPress special3;
public ButtonPress special4;
public ButtonPress special5;
public ButtonPress navLeft;
public ButtonPress navRight;
public ButtonPress navUp;
public ButtonPress navDown;
public InputMapMenu() {
confirm = new ButtonPress();
cancel = new ButtonPress();
special1 = new ButtonPress();
special2 = new ButtonPress();
special3 = new ButtonPress();
special4 = new ButtonPress();
special5 = new ButtonPress();
navLeft = new ButtonPress();
navRight = new ButtonPress();
navUp = new ButtonPress();
navDown = new ButtonPress();
}
}
}