StrategyRPG/Johnmagotchi/GameContent/Objects/UglyUnits/BattleObjects/AttackObj.cs
2026-09-25 02:33:04 -05:00

27 lines
684 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static Johnmagotchi.Data.BattleObjects.AttackDefines;
namespace Johnmagotchi.GameContent.Objects.Units.BattleObjects
{
public class AttackObj
{
public int ID;
public string AttackName;
public int BaseDamage;
public int BaseHitCount;
public int BaseSpeed;
public int BaseAccuracy;
public int AttackRangeMin;
public int AttackRangeMax;
public AttackTypeEnum AttackType;
public SpecialAttackPropertiesEnum SpecialProperties;
public DamageType DamageType;
}
}