27 lines
684 B
C#
27 lines
684 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using static Johnmagotchi.Data.BattleObjects.AttackDefines;
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namespace Johnmagotchi.GameContent.Objects.Units.BattleObjects
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{
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public class AttackObj
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{
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public int ID;
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public string AttackName;
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public int BaseDamage;
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public int BaseHitCount;
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public int BaseSpeed;
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public int BaseAccuracy;
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public int AttackRangeMin;
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public int AttackRangeMax;
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public AttackTypeEnum AttackType;
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public SpecialAttackPropertiesEnum SpecialProperties;
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public DamageType DamageType;
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}
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}
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