using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using TibzGame.Core.ScreenManager; namespace Johnmagotchi.Screen { internal class titleScreen : GameScreen { public override void Init() { } public override void Draw() { throw new NotImplementedException(); } public override void Update() { if ( screenManager.inputs.mouseInput.y > 0 && screenManager.inputs.mouseInput.y < 1280 && screenManager.inputs.mouseInput.x > 0 && screenManager.inputs.mouseInput.x < 720 && screenManager.inputs.mouseInput.leftClick.isJustPressed) { // screenManager.addScreen(new MainGameScreen()); } } public override void Destroy() { } } }