using Johnmagotchi.GameContent.Objects.BattleObjects; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Johnmagotchi.Data.BattleObjects { public static class SkillDefines { public enum SkillTypes { ATK_BOOST, SPD_BOOST, DEF_BOOST, MOV_BOOST, UNIQUE } public static int GetAttackBoost(List skillList) { int boost = 0; foreach (var skill in skillList) { if (skill.SkillType == SkillTypes.ATK_BOOST) { boost+= skill.Value; } } return boost; } public static SkillTypes ParseSkillTypes(string enumString) { Enum.TryParse(enumString, out SkillTypes skillEnum); return skillEnum; } } }