using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using TibzGame.Core.ScreenManager; namespace Johnmagotchi.GameContent.Screens.MapScreens.BattleMapScreen { internal class BattleAnimationScreen : GameScreen { public override void Destroy() { throw new NotImplementedException(); } public override void Draw() { throw new NotImplementedException(); } public override void Init() { throw new NotImplementedException(); } public override void Update() { throw new NotImplementedException(); } } }