using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using static Johnmagotchi.Data.BattleObjects.SkillDefines; namespace Johnmagotchi.Data.BattleObjects { public class AttackDefines { public enum AttackTypeEnum { DIRECT = 0, INDIRECT = 1 } public enum SpecialAttackPropertiesEnum { NONE = 0, BRAVE = 1, POISON = 2, KILLER = 3, ARMOR_BANE = 4 } public static AttackTypeEnum ParseAttackTypes(string enumString) { Enum.TryParse(enumString, out AttackTypeEnum AttackType); return AttackType; } public static SpecialAttackPropertiesEnum ParseSpecialAttackProperties(string enumString) { Enum.TryParse(enumString, out SpecialAttackPropertiesEnum props); return props; } } }