using System; using System.Collections.Generic; using System.Text; namespace TibzGame.Core.Inputs { public class InputMapMenu { public ButtonPress confirm; public ButtonPress cancel; public ButtonPress special1; public ButtonPress special2; public ButtonPress special3; public ButtonPress special4; public ButtonPress special5; public ButtonPress navLeft; public ButtonPress navRight; public ButtonPress navUp; public ButtonPress navDown; public InputMapMenu() { confirm = new ButtonPress(); cancel = new ButtonPress(); special1 = new ButtonPress(); special2 = new ButtonPress(); special3 = new ButtonPress(); special4 = new ButtonPress(); special5 = new ButtonPress(); navLeft = new ButtonPress(); navRight = new ButtonPress(); navUp = new ButtonPress(); navDown = new ButtonPress(); } } }