moved to different file
This commit is contained in:
13
inc/title_screen.h
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13
inc/title_screen.h
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@@ -0,0 +1,13 @@
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#include <genesis.h>
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#ifndef TITLE_SCREEN_H_
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#define TITLE_SCREEN_H_
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extern Sprite* player_sprite;
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extern s16 tile_scroll_array [];
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extern void init_title_screen();
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extern void update_title_screen();
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extern void draw_title_screen();
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#endif // TITLE_SCREEN_H
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BIN
out/rom.bin
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out/rom.bin
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out/rom.out
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out/rom.out
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@@ -17,4 +17,4 @@ out/src/Main.o: src/Main.c c:/SGDK/inc/genesis.h c:/SGDK/inc/types.h \
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c:/SGDK/inc/task_cst.h c:/SGDK/inc/ext/flash-save/flash.h \
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c:/SGDK/inc/task_cst.h c:/SGDK/inc/ext/flash-save/flash.h \
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c:/SGDK/inc/types.h c:/SGDK/inc/ext/flash-save/saveman.h \
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c:/SGDK/inc/types.h c:/SGDK/inc/ext/flash-save/saveman.h \
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c:/SGDK/inc/ext/console.h c:/SGDK/inc/config.h c:/SGDK/inc/string.h \
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c:/SGDK/inc/ext/console.h c:/SGDK/inc/config.h c:/SGDK/inc/string.h \
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c:/SGDK/inc/maths.h c:/SGDK/inc/dma.h res/resources.h
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c:/SGDK/inc/maths.h c:/SGDK/inc/dma.h res/resources.h inc/title_screen.h
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BIN
out/src/Main.o
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out/src/Main.o
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21
out/src/title_screen.d
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21
out/src/title_screen.d
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@@ -0,0 +1,21 @@
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out/src/title_screen.o: src/title_screen.c c:/SGDK/inc/genesis.h \
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c:/SGDK/inc/types.h c:/SGDK/inc/config.h c:/SGDK/inc/asm.h \
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c:/SGDK/inc/sys.h c:/SGDK/inc/sram.h c:/SGDK/inc/mapper.h \
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c:/SGDK/inc/memory.h c:/SGDK/inc/memory_base.h c:/SGDK/inc/tools.h \
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c:/SGDK/inc/bmp.h c:/SGDK/inc/maths.h c:/SGDK/inc/vdp.h \
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c:/SGDK/inc/pal.h c:/SGDK/inc/dma.h c:/SGDK/inc/vdp_tile.h \
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c:/SGDK/inc/vdp_bg.h c:/SGDK/inc/map.h c:/SGDK/inc/pool.h \
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c:/SGDK/inc/object.h c:/SGDK/inc/font.h c:/SGDK/res/libres.h \
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c:/SGDK/inc/string.h c:/SGDK/inc/tab_cnv.h c:/SGDK/inc/maths3D.h \
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c:/SGDK/inc/vdp_spr.h c:/SGDK/inc/vdp_pal.h c:/SGDK/inc/vram.h \
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c:/SGDK/inc/sprite_eng.h c:/SGDK/inc/sprite_eng_legacy.h \
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c:/SGDK/inc/z80_ctrl.h c:/SGDK/inc/ym2612.h c:/SGDK/inc/psg.h \
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c:/SGDK/inc/snd/sound.h c:/SGDK/inc/snd/xgm.h c:/SGDK/inc/snd/xgm2.h \
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c:/SGDK/inc/snd/smp_null.h c:/SGDK/inc/snd/smp_null_dpcm.h \
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c:/SGDK/inc/snd/pcm/snd_pcm.h c:/SGDK/inc/snd/pcm/snd_dpcm2.h \
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c:/SGDK/inc/snd/pcm/snd_pcm4.h c:/SGDK/inc/joy.h c:/SGDK/inc/timer.h \
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c:/SGDK/inc/task.h c:/SGDK/inc/task_cst.h \
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c:/SGDK/inc/ext/flash-save/flash.h c:/SGDK/inc/types.h \
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c:/SGDK/inc/ext/flash-save/saveman.h c:/SGDK/inc/ext/console.h \
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c:/SGDK/inc/config.h c:/SGDK/inc/string.h c:/SGDK/inc/maths.h \
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c:/SGDK/inc/dma.h res/resources.h inc/title_screen.h
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BIN
out/src/title_screen.o
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out/src/title_screen.o
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345
out/symbol.txt
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out/symbol.txt
@@ -4,7 +4,7 @@
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00000020 a bigTex1_palette_data_size
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00000020 a bigTex1_palette_data_size
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00000020 a font_pal_default_data_size
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00000020 a font_pal_default_data_size
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00000020 a sgdk_logo_palette_data_size
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00000020 a sgdk_logo_palette_data_size
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00000044 A _sdata
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00000048 A _sdata
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00000080 a bg1_palette_data_size
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00000080 a bg1_palette_data_size
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00000080 a bgtest_palette_data_size
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00000080 a bgtest_palette_data_size
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000000ac A stop_xgm_size
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000000ac A stop_xgm_size
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@@ -450,78 +450,78 @@
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0000846e t internal_reset
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00009f80 T __mulsi3 /home/runner/work/m68k-elf-gcc/m68k-elf-gcc/.build/HOST-i686-w64-mingw32/m68k-elf/src/gcc/libgcc/config/m68k/lb1sf68.S:442
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@@ -587,103 +587,104 @@
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0001274c t bg1_tileset_data
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0001274c t bg1_tileset_data
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00012b70 t fg1_tileset_data
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00012b70 t fg1_tileset_data
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00013018 A _stext
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00013018 A _stext
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e0ff0000 D task_sr
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e0ff0000 d ind
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e0ff0002 D task_pc
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e0ff0004 D task_sr
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e0ff0006 D task_regs
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e0ff0006 D task_pc
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e0ff0042 D task_lock
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e0ff000a D task_regs
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e0ff0044 D _edata
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e0ff0046 D task_lock
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e0ff0044 B _start
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e0ff0048 D _edata
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e0ff0044 B bmp_buffer_write
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e0ff0048 B _start
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e0ff0048 B VBlankProcess
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e0ff0048 B bmp_buffer_write
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e0ff004a B hintCaller
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e0ff004c B VBlankProcess
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e0ff0050 B vintCB
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e0ff004e B hintCaller
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e0ff0054 B intCB
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e0ff0054 B vintCB
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e0ff0058 B vtimer
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e0ff0058 B intCB
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e0ff005c B eintCB
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e0ff005c B vtimer
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e0ff0060 B intLevelSave
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e0ff0060 B eintCB
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e0ff0062 B intTrace
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e0ff0064 B intLevelSave
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e0ff0064 B dmaQueues
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e0ff0068 b state
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e0ff006a b tile_scroll_array
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e0ff006c b state
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e0ff00a2 b scrollFrameDelayHalved
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e0ff006e b player_hflip
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e0ff00a6 b scrollFrameDelay
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e0ff00aa b player_hflip
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e0ff00ac b player
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e0ff00b0 b player_y
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e0ff00b4 b player_x
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e0ff00b8 b vscroll_update
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e0ff00b8 b player_x
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e0ff00b9 b hscroll_update
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e0ff00bc b vscroll_update
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e0ff00ba b fadePSGVol
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e0ff00bc b fadeFMVol
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e0ff00be b fadeCount
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e0ff00c0 b fadeFMVol
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e0ff00c0 b usedVDPSprite
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e0ff00c2 b fadeCount
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e0ff00c2 b xgm2WaitTab
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e0ff02ba b lastTick
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e0ff05f4 b firstSprite
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e0ff05fc b fadeCounter
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e0ff05fc b spritesPool
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e0ff05fe b heap
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e0ff0602 b free.lto_priv.0
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e0ff0602 b heap
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e0ff0606 b randomSeedSet
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e0ff0608 b joyEventCB
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e0ff060a b randomSeedSet
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e0ff060c b retry
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e0ff060c b joyEventCB
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e0ff060d b phase.lto_priv.1
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e0ff0610 b retry
|
||||||
e0ff0610 b regValues
|
e0ff0611 b phase.lto_priv.1
|
||||||
e0ff0623 b gun
|
e0ff0614 b regValues
|
||||||
e0ff0624 b extSet
|
e0ff0627 b gun
|
||||||
e0ff0626 b disableIntStack
|
e0ff0628 b extSet
|
||||||
e0ff0628 b joyAxisY
|
e0ff062a b disableIntStack
|
||||||
e0ff0638 b joyAxisX
|
e0ff062c b joyAxisY
|
||||||
e0ff0648 b joyState
|
e0ff063c b joyAxisX
|
||||||
e0ff0658 b joyType
|
e0ff064c b joyState
|
||||||
e0ff0660 b portSupport
|
e0ff065c b joyType
|
||||||
e0ff0662 b portType
|
e0ff0664 b portSupport
|
||||||
e0ff0664 b gport
|
e0ff0666 b portType
|
||||||
e0ff0666 b flag
|
e0ff0668 b gport
|
||||||
e0ff0668 b maxTransferPerFrame
|
e0ff066a b flag
|
||||||
e0ff066a b queueSize
|
e0ff066c b maxTransferPerFrame
|
||||||
e0ff066c b nextDataBuffer
|
e0ff066e b queueSize
|
||||||
e0ff0670 b queueTransferSize
|
e0ff0670 b nextDataBuffer
|
||||||
e0ff0672 b queueIndexLimit
|
e0ff0674 b queueTransferSize
|
||||||
e0ff0674 b queueIndex
|
e0ff0676 b queueIndexLimit
|
||||||
e0ff0676 b dmaDataBuffer
|
e0ff0678 b queueIndex
|
||||||
e0ff067a b dataBufferSize
|
e0ff067a b dmaDataBuffer
|
||||||
e0ff067c b phase.lto_priv.0
|
e0ff067e b dataBufferSize
|
||||||
e0ff067e B _bend
|
e0ff0680 b phase.lto_priv.0
|
||||||
|
e0ff0682 B _bend
|
||||||
e1000000 A __stack
|
e1000000 A __stack
|
||||||
|
|||||||
189
src/Main.c
189
src/Main.c
@@ -1,161 +1,31 @@
|
|||||||
#include <genesis.h>
|
#include <genesis.h>
|
||||||
#include <resources.h>
|
#include <resources.h>
|
||||||
|
#include "title_screen.h"
|
||||||
|
|
||||||
char debugString[80];
|
|
||||||
char* buttonString;
|
|
||||||
char* clearString = " ";
|
|
||||||
Sprite* player;
|
|
||||||
int player_x;
|
|
||||||
int player_y;
|
|
||||||
bool player_hflip;
|
|
||||||
|
|
||||||
|
|
||||||
int scrollFrameDelay = 0;
|
|
||||||
int scrollFrameDelayHalved = 0;
|
|
||||||
|
|
||||||
s16 tile_scroll_array [28] = {
|
|
||||||
0,0,0,0,0,
|
|
||||||
0,0,0,0,0,
|
|
||||||
0,0,0,0,0,
|
|
||||||
0,0,0,0,0,
|
|
||||||
0,0,0,0,0,
|
|
||||||
0,0,0
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void myJoyHandler( u16 joy, u16 changed, u16 state)
|
|
||||||
{
|
|
||||||
strcpy(debugString, "");
|
|
||||||
if (joy == JOY_1)
|
|
||||||
{
|
|
||||||
|
|
||||||
if (JOY_getJoypadType(JOY_1) == JOY_TYPE_PAD6 )
|
|
||||||
{
|
|
||||||
buttonString = "6 Button Connected";
|
|
||||||
}
|
|
||||||
else if (JOY_getJoypadType(JOY_1) == JOY_TYPE_PAD3)
|
|
||||||
{
|
|
||||||
buttonString = "3 Button Connected";
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
buttonString = "Controller Not Found";
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if (state & BUTTON_START)
|
|
||||||
{
|
|
||||||
strcat(debugString, " Start ");
|
|
||||||
}
|
|
||||||
if (state & BUTTON_A)
|
|
||||||
{
|
|
||||||
strcat(debugString, " A ");
|
|
||||||
}
|
|
||||||
if (state & BUTTON_B)
|
|
||||||
{
|
|
||||||
strcat(debugString, " B ");
|
|
||||||
}
|
|
||||||
if (state & BUTTON_C)
|
|
||||||
{
|
|
||||||
strcat(debugString, " C ");
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
if(state & BUTTON_X){
|
|
||||||
strcat(debugString, " X ");
|
|
||||||
}
|
|
||||||
|
|
||||||
if(state & BUTTON_Y){
|
|
||||||
strcat(debugString, " Y ");
|
|
||||||
}
|
|
||||||
|
|
||||||
if(state & BUTTON_Z){
|
|
||||||
strcat(debugString, " Z ");
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if(state & BUTTON_DOWN){
|
|
||||||
player_y += 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(state & BUTTON_UP){
|
|
||||||
player_y -= 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(state & BUTTON_LEFT){
|
|
||||||
player_x -= 1;
|
|
||||||
player_hflip = false;
|
|
||||||
}
|
|
||||||
if(state & BUTTON_RIGHT){
|
|
||||||
player_x += 1;
|
|
||||||
player_hflip = true;
|
|
||||||
}
|
|
||||||
if ((strlen(debugString) == 0)){
|
|
||||||
strcpy(debugString, "None");
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void handleInputs(){
|
|
||||||
u16 value = JOY_readJoypad(JOY_1);
|
|
||||||
if (value & BUTTON_RIGHT){
|
|
||||||
player_x += 1;
|
|
||||||
player_hflip = true;
|
|
||||||
}
|
|
||||||
if (value & BUTTON_LEFT){
|
|
||||||
player_x -= 1;
|
|
||||||
player_hflip = false;
|
|
||||||
}
|
|
||||||
if (value & BUTTON_UP){
|
|
||||||
player_y -= 1;
|
|
||||||
}
|
|
||||||
if (value & BUTTON_DOWN){
|
|
||||||
player_y += 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
int main(bool hard)
|
int main(bool hard)
|
||||||
{
|
{
|
||||||
player_x = 50;
|
|
||||||
player_y = 50;
|
|
||||||
JOY_init();
|
JOY_init();
|
||||||
//JOY_setEventHandler( &myJoyHandler);
|
//JOY_setEventHandler( &myJoyHandler);
|
||||||
|
|
||||||
u16 ind = TILE_USER_INDEX;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
SPR_init();
|
|
||||||
|
|
||||||
PAL_setPalette(PAL0, bg1.palette->data, DMA);
|
|
||||||
PAL_setPalette(PAL1,fg1.palette->data,DMA);
|
|
||||||
PAL_setPalette(PAL2, bigTex1.palette->data, DMA);
|
|
||||||
player = SPR_addSprite(&bigTex1, 0,0, TILE_ATTR(PAL2,false,false,false));
|
|
||||||
|
|
||||||
VDP_drawImageEx(BG_B, &bg1,TILE_ATTR_FULL(PAL0, false, false, false, ind), 0, -4, false, true);
|
|
||||||
ind += bg1.tileset->numTile;
|
|
||||||
|
|
||||||
VDP_drawImageEx(BG_A, &fg1,TILE_ATTR_FULL(PAL1, false, false, false, ind), 0, -4, false, true);
|
|
||||||
ind += fg1.tileset->numTile;
|
|
||||||
|
|
||||||
VDP_setScrollingMode(HSCROLL_TILE,VSCROLL_PLANE);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
init_title_screen();
|
||||||
|
|
||||||
|
|
||||||
while(TRUE)
|
while(TRUE)
|
||||||
{
|
{
|
||||||
handleInputs();
|
|
||||||
//VDP_drawImageEx(BG_B, &bg1,TILE_ATTR_FULL(PAL0, false, false, false, ind), 0, 0, false, true);
|
//VDP_drawImageEx(BG_B, &bg1,TILE_ATTR_FULL(PAL0, false, false, false, ind), 0, 0, false, true);
|
||||||
|
|
||||||
SPR_setPosition(player, player_x,player_y);
|
|
||||||
SPR_setHFlip(player, player_hflip);
|
update_title_screen();
|
||||||
SPR_update();
|
|
||||||
|
draw_title_screen();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// read input
|
// read input
|
||||||
// move sprite
|
// move sprite
|
||||||
@@ -163,45 +33,6 @@ int main(bool hard)
|
|||||||
// draw current screen (logo, start screen, settings, game, gameover, credits...)
|
// draw current screen (logo, start screen, settings, game, gameover, credits...)
|
||||||
|
|
||||||
|
|
||||||
if (scrollFrameDelay > 1){
|
|
||||||
scrollFrameDelay = 0;
|
|
||||||
|
|
||||||
|
|
||||||
if (scrollFrameDelayHalved >1){
|
|
||||||
//0.25 scroll speed
|
|
||||||
tile_scroll_array[15] -=1;
|
|
||||||
tile_scroll_array[16] -=1;
|
|
||||||
tile_scroll_array[17] -=1;
|
|
||||||
tile_scroll_array[18] -=1;
|
|
||||||
tile_scroll_array[19] -=1;
|
|
||||||
//reset this timer
|
|
||||||
scrollFrameDelayHalved = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// 0.5 scroll speed
|
|
||||||
tile_scroll_array[20] -=1;
|
|
||||||
|
|
||||||
|
|
||||||
// effectively 1.5 scroll speed.
|
|
||||||
tile_scroll_array[22] -=1;
|
|
||||||
// 2.5
|
|
||||||
tile_scroll_array[25] -=1;
|
|
||||||
|
|
||||||
scrollFrameDelayHalved ++;
|
|
||||||
}
|
|
||||||
|
|
||||||
tile_scroll_array[21] -=1;
|
|
||||||
tile_scroll_array[22] -=1; //1.5
|
|
||||||
tile_scroll_array[23] -=2;
|
|
||||||
tile_scroll_array[24] -=2;
|
|
||||||
tile_scroll_array[25] -=2; // 2.5
|
|
||||||
tile_scroll_array[26] -=3;
|
|
||||||
tile_scroll_array[27] -=3;
|
|
||||||
|
|
||||||
VDP_setHorizontalScrollTile(BG_A, 0, tile_scroll_array, 28, DMA_QUEUE);
|
|
||||||
scrollFrameDelay ++;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// wait for screen refresh and do all SGDK VBlank tasks
|
// wait for screen refresh and do all SGDK VBlank tasks
|
||||||
|
|||||||
116
src/title_screen.c
Normal file
116
src/title_screen.c
Normal file
@@ -0,0 +1,116 @@
|
|||||||
|
#include <genesis.h>
|
||||||
|
#include <resources.h>
|
||||||
|
#include "title_screen.h"
|
||||||
|
|
||||||
|
|
||||||
|
u16 ind = TILE_USER_INDEX;
|
||||||
|
|
||||||
|
Sprite* player_sprite;
|
||||||
|
int player_x;
|
||||||
|
int player_y;
|
||||||
|
|
||||||
|
int scrollFrameDelay = 0;
|
||||||
|
int scrollFrameDelayHalved = 0;
|
||||||
|
|
||||||
|
bool player_hflip;
|
||||||
|
|
||||||
|
|
||||||
|
s16 tile_scroll_array [28] = {
|
||||||
|
0,0,0,0,0,
|
||||||
|
0,0,0,0,0,
|
||||||
|
0,0,0,0,0,
|
||||||
|
0,0,0,0,0,
|
||||||
|
0,0,0,0,0,
|
||||||
|
0,0,0
|
||||||
|
};
|
||||||
|
|
||||||
|
extern void init_title_screen () {
|
||||||
|
player_x = 50;
|
||||||
|
player_y = 50;
|
||||||
|
|
||||||
|
SPR_init();
|
||||||
|
|
||||||
|
PAL_setPalette(PAL0, bg1.palette->data, DMA);
|
||||||
|
PAL_setPalette(PAL1,fg1.palette->data,DMA);
|
||||||
|
PAL_setPalette(PAL2, bigTex1.palette->data, DMA);
|
||||||
|
player_sprite = SPR_addSprite(&bigTex1, 0,0, TILE_ATTR(PAL2,false,false,false));
|
||||||
|
|
||||||
|
VDP_drawImageEx(BG_B, &bg1,TILE_ATTR_FULL(PAL0, false, false, false, ind), 0, -4, false, true);
|
||||||
|
ind += bg1.tileset->numTile;
|
||||||
|
|
||||||
|
VDP_drawImageEx(BG_A, &fg1,TILE_ATTR_FULL(PAL1, false, false, false, ind), 0, -4, false, true);
|
||||||
|
ind += fg1.tileset->numTile;
|
||||||
|
|
||||||
|
VDP_setScrollingMode(HSCROLL_TILE,VSCROLL_PLANE);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void handleInputs(){
|
||||||
|
u16 value = JOY_readJoypad(JOY_1);
|
||||||
|
if (value & BUTTON_RIGHT){
|
||||||
|
player_x += 1;
|
||||||
|
player_hflip = true;
|
||||||
|
}
|
||||||
|
if (value & BUTTON_LEFT){
|
||||||
|
player_x -= 1;
|
||||||
|
player_hflip = false;
|
||||||
|
}
|
||||||
|
if (value & BUTTON_UP){
|
||||||
|
player_y -= 1;
|
||||||
|
}
|
||||||
|
if (value & BUTTON_DOWN){
|
||||||
|
player_y += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
extern void update_title_screen(){
|
||||||
|
|
||||||
|
if (scrollFrameDelay > 1){
|
||||||
|
scrollFrameDelay = 0;
|
||||||
|
|
||||||
|
|
||||||
|
if (scrollFrameDelayHalved >1){
|
||||||
|
//0.25 scroll speed
|
||||||
|
tile_scroll_array[15] -=1;
|
||||||
|
tile_scroll_array[16] -=1;
|
||||||
|
tile_scroll_array[17] -=1;
|
||||||
|
tile_scroll_array[18] -=1;
|
||||||
|
tile_scroll_array[19] -=1;
|
||||||
|
//reset this timer
|
||||||
|
scrollFrameDelayHalved = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 0.5 scroll speed
|
||||||
|
tile_scroll_array[20] -=1;
|
||||||
|
|
||||||
|
|
||||||
|
// effectively 1.5 scroll speed.
|
||||||
|
tile_scroll_array[22] -=1;
|
||||||
|
// 2.5
|
||||||
|
tile_scroll_array[25] -=1;
|
||||||
|
|
||||||
|
scrollFrameDelayHalved ++;
|
||||||
|
}
|
||||||
|
|
||||||
|
tile_scroll_array[21] -=1;
|
||||||
|
tile_scroll_array[22] -=1; //1.5
|
||||||
|
tile_scroll_array[23] -=2;
|
||||||
|
tile_scroll_array[24] -=2;
|
||||||
|
tile_scroll_array[25] -=2; // 2.5
|
||||||
|
tile_scroll_array[26] -=3;
|
||||||
|
tile_scroll_array[27] -=3;
|
||||||
|
|
||||||
|
VDP_setHorizontalScrollTile(BG_A, 0, tile_scroll_array, 28, DMA_QUEUE);
|
||||||
|
scrollFrameDelay ++;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
handleInputs();
|
||||||
|
}
|
||||||
|
|
||||||
|
extern void draw_title_screen(){
|
||||||
|
|
||||||
|
SPR_setPosition(player_sprite, player_x,player_y);
|
||||||
|
SPR_setHFlip(player_sprite, player_hflip);
|
||||||
|
SPR_update();
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user