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res/Sprites/BTW-1.png
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res/Sprites/BTW-1.png
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res/background1.png
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res/background1.png
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res/foreground1.png
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res/foreground1.png
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res/resources.h
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res/resources.h
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#include <genesis.h>
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#ifndef _RES_RESOURCES_H_
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#define _RES_RESOURCES_H_
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extern const Image bg1;
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extern const SpriteDefinition bigTex1;
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#endif // _RES_RESOURCES_H_
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res/resources.res
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res/resources.res
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IMAGE bg1 "background1.png" BEST ALL
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SPRITE bigTex1 "Sprites\BTW-1.png" 8 8 FAST
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